Lowbrow Aristocrats Feature Departments

Contact Shaggy - shaggyd@lowcrats.com

Archives
Adventures in Purgatory
Adventures in Science: The Cycle of Influenza
Adventures in Accumulation
Adventures Outside the Box
Adventures in Knowing - You Can't Go Home Again
Adventures in Empty Spaces
Adventures on an Angry Edge
Adventures in Resistance
Adventures in Probability
Adventures in Excess
Adventures on an Angry Sea
Adventures in Civilization - the Desperate Art of Agreeing
Adventures in Reincarnation
Adventures on a Swiftly Spinning Wheel
Adventures in Sitting One Out: How superstitions get started
Adventures in Being a Guy
Adventures in Vegas
Adventures in Trust: Tales of Questionable Judgment
Adventures in Thinking Ahead: A Rare Moment of Forethought
Adventures in Philosophy: Magnets and Moral Compasses
Adventures in Karma: The Hazards of Being a Jerk
Adventures in Eternal Damnation
Adventures in Distance Running:The Gentle Art of Self-Sabotage
Adventures in Transylvania
Adventures in Testing New Skills
Adventures in Unfamiliar Mountain Sports
Adventures in (Dis)Honesty
 
Adventures in Psychology
- Page 2 -

Barbarella likes her bed to be made. She really likes it to be made. In fact, she's emphatic about it. Of course there's nothing wrong with a little bit of tidiness - it's a good thing. There's nothing wrong with making your bed when you get up in the morning. Flip however, started to notice something a little different about Barb. She made the bed at odd times. Like when they were in it. Of course, being in it with her was distracting so he didn't think much about it. Then he discovered that sometimes, occasionally, when circumstances absolutely called for it, Barb would sleep on the couch so that her bed would already be made when she got up in the morning. That's when Flip realised that Barb had a thing. A scary thing.

Ok, do you remember last month's column? Remember how once upon a time I was broke, living in a storage closet and working a crappy retail job? Remember? Good. Well now picture me at that time having just pulled together every last penny of loose change that I have, which is real money for me because I'm broke, to buy a Super Big Gulp down at the 7-11. A Super Big Gulp that I have to walk ten blocks to get because my car is broken down and I can't afford to fix it. Now pair me up with a guy, let's call him Lurk, who has a thing about food. Other people's food.

"Hey Shaggy, can I have some of your Big Gulp?" My heart sinks at the question, but how much harm can a swallow or two do. It is, after all, a large beverage, and Lurk has an established track record of being deeply disturbed if people don't share their food with him. He has a thing about it.

Fear

your

elders.

"Uh sure, go ahead. Don't use my straw though, ok?" I reluctantly but good-naturedly hand the mighty carafe of carbonated joy over.

Lurk looks at me, a little confused. "I don't need your straw."Now I'm a little confused, so I stop and watch Lurk cart my precious treasure out into the kitchen. I start to grow alarmed when he pulls a large mug down off the shelf, then watch with horrified fascination as he begins to pour my Big Gulp into it. Slowly, painfully, the level rises in Lurk's mug. I stare in disbelief as the level rises and rises and Lurk keeps pouring. Roughly half an eternity later Lurk hands me back my now half-empty drink. Keep in mind that Lurk has a job and a car at this point.

Now picture me calmly placing my wounded drink down. Imagine me pushing it clear of the table's edge and the dangers that reside there. Now envisage me flying across the room onto Lurk's person. Picture me trying to strangle the life out of him. Also, picture a quixotically cheerful, strangely dopey Flipperson attempting to intervene while laughing insanely. Lurk has a thing. A thing that almost got him killed. Bastard.

So. What exactly is a thing? Well, I'm no psychologist, although I sometimes pretend that I am, but here's my theory. A thing is a sort of scar, a leftover side effect of something that went wrong with you. It's like a little short circuit from when you got walloped with something unexpected and, rather than making a healthy and sane assessment of it, you panicked and built a little defence against it instead. A defence that you now cart around with you, occasionally flailing it about in a mouth foaming fury, and which makes you look like a lunatic unless you keep it hidden away.

So. Got a thing? Of course you do. What's your thing?

Three Things:

  1. Insanity is a subjective term. Collectively, we agree what is normal and label everything outside of that as insane, to some degree or other. Does this mean that your thing makes you insane? Technically speaking, yes.
  2. When it comes to other people's belongings, careless use of subjective terms like "some," and "a bit" can land you in a world of trouble. Treat those words like kitchen knives, common and useful but not suitable for throwing around blindly.
  3. Fear your elders. They're the ones who will pass their weird neuroses on to you.

 

Back to